Minecraft Enchantments

Best all-round picks: Sharpness V for swords, Protection IV for armor, Efficiency V with Fortune III for pickaxes, and Unbreaking III plus Mending on everything. Below: the best loadout for every item, then all 43 enchantments with levels and conflicts.

Best enchantments for every item

ItemBest loadout
Armor (all pieces)Protection IV, Unbreaking III, Mending
SwordSharpness V, Looting III, Sweeping Edge III, Fire Aspect II, Knockback II, Unbreaking III, Mending I
AxeEfficiency V, Sharpness V, Unbreaking III, Mending I, Fortune III
PickaxeEfficiency V, Fortune III, Unbreaking III, Mending I
ShovelEfficiency V, Unbreaking III, Mending I, Silk Touch I
HoeEfficiency V, Fortune III, Unbreaking III, Mending I
HelmetProtection IV, Respiration III, Aqua Affinity I, Unbreaking III, Mending I
ChestplateProtection IV, Unbreaking III, Mending I
LeggingsProtection IV, Swift Sneak III, Unbreaking III, Mending I
BootsProtection IV, Feather Falling IV, Depth Strider III, Soul Speed III, Unbreaking III, Mending I
BowPower V, Punch II, Flame I, Unbreaking III, Infinity I
CrossbowQuick Charge III, Multishot I, Unbreaking III, Mending I
TridentLoyalty III, Impaling V, Channeling I, Unbreaking III, Mending I
MaceDensity V, Wind Burst III, Fire Aspect II, Unbreaking III, Mending I
SpearSharpness V, Lunge III, Looting III, Unbreaking III, Mending I
Fishing RodLuck of the Sea III, Lure III, Unbreaking III, Mending I
ElytraUnbreaking III, Mending I
ShieldUnbreaking III, Mending I

All 43 enchantments

EnchantmentMaxWhat it doesGoes onConflicts with
Protection
IVReduces most incoming damage by 4% per level, per armour piece (capped at 80% overall).Helmet, Chestplate, Leggings, BootsFire Protection, Blast Protection, Projectile Protection
Fire Protection
IVReduces fire and lava damage and shortens burn time.Helmet, Chestplate, Leggings, BootsProtection, Blast Protection, Projectile Protection
Blast Protection
IVReduces explosion damage and knockback from blasts.Helmet, Chestplate, Leggings, BootsProtection, Fire Protection, Projectile Protection
Projectile Protection
IVReduces damage from arrows, tridents, fireballs and other projectiles.Helmet, Chestplate, Leggings, BootsProtection, Fire Protection, Blast Protection
Thorns
IIIChance to damage attackers; costs extra durability when it triggers.Helmet, Chestplate, Leggings, Boots—
Respiration
IIIAdds 15 seconds of underwater breathing per level.Helmet—
Aqua Affinity
IRemoves the mining-speed penalty while underwater.Helmet—
Feather Falling
IVReduces fall damage by 12% per level (ender pearl landings too).Boots—
Depth Strider
IIIFaster movement underwater; level III matches walking speed.BootsFrost Walker
Frost Walker
Treasure
IIFreezes water under you into frosted ice and stops magma-block damage.BootsDepth Strider
Soul Speed
Treasure
IIIFaster walking on soul sand and soul soil. Bartered from piglins.Boots—
Swift Sneak
Treasure
IIIFaster movement while crouching. Found only in ancient city chests.Leggings—
Sharpness
VExtra melee damage against every mob (Java: +0.5 × level + 0.5).Sword, Axe, SpearSmite, Bane of Arthropods
Smite
V+2.5 damage per level against undead: zombies, skeletons, withers, phantoms.Sword, Axe, Mace, SpearSharpness, Bane of Arthropods, Density, Breach
Bane of Arthropods
V+2.5 damage per level against spiders, silverfish, bees and endermites, plus Slowness.Sword, Axe, Mace, SpearSharpness, Smite, Density, Breach
Density
VAdds damage for every block fallen before a mace smash attack.MaceSmite, Bane of Arthropods, Breach
Breach
IVMace hits ignore 15% of the target’s armour per level.MaceSmite, Bane of Arthropods, Density
Wind Burst
Treasure
IIIA smash attack launches you back into the air. Found in trial chamber ominous vaults.Mace—
Lunge
IIIA spear jab throws you forward, costing hunger and a point of durability.Spear—
Knockback
IIPushes targets further away on hit.Sword, Spear—
Fire Aspect
IISets the target on fire (4 seconds per level); cooked drops from animals.Sword, Mace, Spear—
Looting
IIIMore and rarer mob drops.Sword, Spear—
Sweeping Edge
IIIJava only. Boosts sweep-attack damage to nearby mobs.Sword—
Efficiency
VFaster mining. Efficiency V + Haste II instamines many blocks.Axe, Pickaxe, Shovel, Hoe, Shears—
Silk Touch
IBlocks drop themselves: ores, glass, grass blocks, bookshelves.Axe, Pickaxe, Shovel, HoeFortune
Fortune
IIIMore drops from ores and crops (up to 4× diamonds at level III).Axe, Pickaxe, Shovel, HoeSilk Touch
Power
VArrow damage +25% per level (+25% more).Bow—
Punch
IIArrows knock targets back further.Bow—
Flame
IArrows set targets on fire and light TNT and campfires.Bow—
Infinity
IShooting uses no normal arrows; you still need one in your inventory.BowMending
Multishot
IFires three arrows or rockets for the cost of one.CrossbowPiercing
Piercing
IVBolts pass through one extra mob per level and can be picked back up.CrossbowMultishot
Quick Charge
IIICuts crossbow reload time by 0.25 s per level.Crossbow—
Loyalty
IIIA thrown trident flies back to you; faster at higher levels.TridentRiptide
Riptide
IIIThrowing in water or rain launches you instead of the trident.TridentLoyalty, Channeling
Channeling
ISummons lightning on a hit mob during thunderstorms. Conflicts only with Riptide.TridentRiptide
Impaling
V+2.5 damage per level to aquatic mobs (Bedrock: to anything in water or rain).Trident—
Luck of the Sea
IIIBetter odds of treasure (enchanted books, saddles, name tags) while fishing.Fishing Rod—
Lure
IIIFish bite 5 seconds sooner per level.Fishing Rod—
Unbreaking
IIIChance to skip durability loss; roughly quadruples tool life at level III.Every item with durability—
Mending
Treasure
ICollected XP repairs the item (2 durability per XP point). Librarian trade or loot only.Every item with durabilityInfinity
Curse of Binding
Curse
ICannot be taken off until you die or it breaks (creative mode excepted).Helmet, Chestplate, Leggings, Boots, Elytra—
Curse of Vanishing
Curse
IThe item is destroyed instead of dropping when you die.Every item with durability—

Three ways to get enchantments

Enchanting table. Costs lapis lazuli and 1–3 levels, but you need 30 levels available to see the best offers. With 15 bookshelves placed correctly, the bottom slot tops out at level 30. See the enchanting table setup.

Librarian villagers. The only reliable source of Mending. Reset a librarian’s trades by breaking and replacing its lectern until it offers the book you want, then trade once to lock it.

Anvil combining. Merge books and gear to reach max levels. Every anvil use raises the item’s prior-work penalty, so the order you combine things decides whether you hit “Too Expensive!”. The enchantment calculator finds the cheapest order.

Ask about enchanting

0/500

Answers are AI-generated and can be wrong, so double-check anything important in-game.

Questions players ask

How many enchantments are in Minecraft?

This list covers 43 enchantments in current Java and Bedrock Edition, including the mace enchantments (Density, Breach, Wind Burst) and the spear’s Lunge. Sweeping Edge is Java-only.

What are treasure enchantments?

Mending, Frost Walker, Soul Speed, Swift Sneak, Wind Burst and the two curses never appear on an enchanting table. You get them from villager trades, loot chests, fishing or bartering.

Which enchantments conflict?

The protection types conflict with each other; Sharpness, Smite and Bane of Arthropods conflict (Density and Breach join that group on the mace); Silk Touch conflicts with Fortune; Infinity with Mending; Depth Strider with Frost Walker; Multishot with Piercing; Riptide with Loyalty and Channeling.

What is the highest enchantment level?

In survival the highest is V (Sharpness, Smite, Bane, Efficiency, Power, Impaling, Density). An enchanting table offers at most level 30 enchantments, which is enough to roll these at max rank. Higher levels exist only through commands.