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A Minecraft Server
Turn any logo, screenshot or skin face into a valid 64×64 server-icon.png, or make a quick text icon. Crop, pixelate, preview it in the server list, download.
Actual size:
server-icon.png and exactly 64×64.server.properties.The list shows your icon at roughly its true size, next to dozens of others. Bold silhouettes, two or three colours and one or two letters beat a detailed logo. The “Chunky” and “Blocky” pixel looks deliberately reduce detail so the icon matches the game’s art. Pair it with a two-line message from the MOTD generator, or use a player’s face from the skin grabber as a starting image.
Everything happens in your browser; the image is never uploaded.
Exactly 64×64 pixels, saved as a PNG named server-icon.png. Any other size is ignored by the server and players see the default icon.
In the server’s root folder, next to server.properties and the server .jar. Restart the server; the icon appears in the multiplayer list on the next refresh. On hosts like Aternos, Apex or Shockbyte, upload it through the file manager to the same top-level folder.
The usual causes: the file isn’t exactly 64×64, it isn’t a real PNG (a renamed JPG), it’s named server-icon.png.png because file extensions are hidden, or the server wasn’t restarted. Proxies like BungeeCord and Velocity use their own icon file in the proxy folder.
Not in vanilla. Some proxy plugins rotate between several icons, but each one is still a static 64×64 PNG.
Bedrock Dedicated Server doesn’t support custom icons in the server list. server-icon.png is a Java Edition feature.